The studio

BlackTale
Games

Physics-driven VR worlds built around direct interaction, large encounters and the freedom to make your own stories inside the action.

Our approach

VR should feel
physical.

Tales of Glory began with a simple ambition: take the scale and freedom of a medieval sandbox and make it something you could physically inhabit in VR.

That idea became a studio philosophy. Whether the setting is a medieval battlefield, a modern tactical operation or an 80s kung-fu arena, BlackTaleGames focuses on interaction that comes from the player's own movement and systems that can create unexpected situations.

The series has grown through experimentation and close community feedback. Ragnarok brings that journey back to medieval warfare while building on everything learned across the previous games.

The journey
2016Development begins on the first Tales of Glory concept.
2020Tales of Glory releases, followed by Retaliation.
2025Fists of Legend expands the series into martial arts.
2026Ragnarok returns to the medieval roots in Early Access.
Community first

Build it
with us.

BlackTaleGames uses Steam and Discord feedback to help set priorities, test ideas and evolve its games.